What is a MUD? A MUD
is a Multi-User Domain (or Dungeon, depending on the source).
In the article written by Richard A. Bartle, he describes
his research of player types and the four main things players typically enjoy
within a gameplay experience. The four main things are achievement within the
game, exploration of the game, socialising with players and imposition upon other
players. In abstract we are left with; explorers, socialisers, killers and
achievers.
Achievers - set game related goals for themselves and set
out to achieve their goals.
Explorers - try to figure the game out. Explorers explore
the mechanics and the game world by means of experimenting with the way the
world works.
Socialisers - May enjoy role-playing in context with players
and will make use of the communication tools within the game.
Killers - cause grief and distress to other players by using
the tools within the game world or in occasionally help other players.
Players mostly drift between all four gameplay styles,
players usually tend to have a primary gameplay style though and will only
change their style to continue with their main interest. For example an
explorer in Skyrim may only achieve goals within the game and go on quests just
so that they can see more of the game world.
Bartle then explains which dynamics and mechanics we can use
as designers to drive these different
types of players within the game world.
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